PALAZZO DE FRANCESCO - CHIUSANO DI SAN DOMENICO

The Multimedia Museum of the Way of St. Guglielmo

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Project

The Multimedia Museum of Guglielmo’s Journey was created as part of the PNRR – Attractiveness of Villages with the aim of offering visitors an interactive and immersive experience that combines cultural dissemination and technological innovation.

Visivalab oversaw the entire process, from preliminary design to the production of multimedia installations and the app, integrating storytelling, graphics, interaction design, 3D modelling and artificial intelligence skills.

VIRTUAL AVATAR

A distinctive feature of the museum is the interactive avatar of Guglielmo, a virtual character developed by Visivalab, ready to interact with visitors. The avatar represents Guglielmo da Vercelli at the age of fourteen, at the moment when he decides to embark on his journey to Santiago de Compostela. The aesthetic reconstruction has been carefully crafted down to the smallest detail: clothing, accessories and colours refer to the iconography and historical context of medieval pilgrimage, giving the character credibility and visual consistency.

The avatar is the result of artificial intelligence and interaction design. The avatar is activated and interacted with exclusively through voice, as visitors can ask William questions and receive real-time answers about episodes from the Camino and the miracles he performed. The conversational AI component has been designed to ensure a natural and coherent dialogue experience, formulating responses in language calibrated to the character’s youthful and friendly tone of voice.

OCULUS WITH VIRTUAL REALITY

Visivalab focused in particular on the 3D reconstruction of the Hermitage of Santa Maria della Valle, which can be experienced using the latest generation of Oculus headsets.

The model presents two variants of the same architectural structure: the hermitage as it was in the past and as it is today. Following the scientific, historical and artistic reconstruction work carried out by expert Dr Sandro De Rosa, Visivalab oversaw the reconstruction of the model of the Hermitage to show the evolution of its architectural forms over time.

In addition, to restore the model to its current form, Visivalab used 3D modelling and realistic texturing to digitise and virtually restore the site, allowing the hermitage to be viewed from new perspectives and its historical and spiritual value to be appreciated, combining research, technology and visual storytelling.

JOURNEY APP

To complete the museum experience, Visivalab has developed the “Cammino di Guglielmo” app, a tool designed to accompany visitors beyond the museum rooms and along the actual route of the journey thanks to its georeferenced navigation functionality. The aim is to offer every traveller a digital guide that is always at their fingertips, combining practical information and cultural content in a single integrated experience.

The app echoes the structure and visual language of the official Cammino website, ensuring graphic continuity and consistency of use across different platforms, allowing users to easily navigate the stages of the route, explore places linked to Guglielmo’s life and access historical insights, descriptions, dynamic maps and multimedia materials.